

Note: you are free to change the build to your liking and your play style. I will stat with the basic skills that everyone will receive when they create a scout. In this section I will be explaining the gunner skills and what the best add-ons to get in my opinion. If you end up with enough crit due to having leather armor you may also go full attack and the rest on Crit DMG (penetration) to increase your damage output even more on Crits. Though ATK is very important to have as you are a leather user and can't receive as much ATK from your armor as a cloth user. You have free resets so you can play around with it. The opposite is also good if you want more Crit and less Attack. No heals on skills meaning it can be hard to maintain if you can't kite (you will have a hard time doing this if you have high ping) all attacks (can change to dual sword to heal up but need to wait for cooldown, however if you do then you can almost fully heal up if you have enough dual sword attack).Īs for stat points, Ballista users tend to go full on Attack and the remaining points in Crit. Not much more defense than cloth so is still on the squishy side. Can debuff enemies which increases self and party's damage. Leather armor means it is easier to reach or almost reach the Crit cap. Also good for group PVP (3vs3 and 5vs5 ) with ranged attacks One of the 300vs300 pvp kings due to huge range on skills and AOE. Ranged attacks allows for easy kite and due to that has good solo skills Leather armor means more tank when vs elemental based attacks. Hey guys, here is the gunner guide finally I am done with it, I hope you will find it useful and help you throughout the CBT. Dragomon Hunter Sharpshooter guide by inasteven
